The Castle
The Castle is an interactive soundscape based VR game where the user must use the environment to create unique sounds in order to solve puzzles. This was the final project for our IAT 340 Sound Design course based in Unity and the audio was connected using MAX MSP. The Castle places the character in a locked castle, and must create specific sounds using objects around the level, with each object and environment piece having a unique combination of noises depending on the object hitting and the object being hit.
The Work
In this project, I took charge of Project Management to help guide the group, keep everyone on track, and make sure that we were making reasonable and feasible design decisions. I designed the level, layout, and set up the VR structure. This project was a unique challenge as it took a new software and allowed us to find unique ways to connect it to the Unity base.