Starlord
This cosplay model was a final project for IAT 336 Material in Design, where the focus was creating physical models using various different techniques and materials. My role in this project was to design and print the Helmet and Blasters. The designing of the helmet and blasters was done in Maya and was printing in PLA+ using an Ender 3 3D printer.
The Process
I had a lot of fun designing this project as it allowed me to do something new with Maya that I hadn’t done before. I was able to create a full object, divide it into sections and be able to create custom connectors and clips that kept the entire project together. I did this by creating protrusions from certian pieces that would fit in correspodning holes in the connecting pieces, or using a clip that would snap into place when insterted into its slot but is still removable. This technique allows the helmet to remain as a whole piece, but the back is able to be removed so the wearer can remove it. I loved being able to use Maya in this project in a new way, carefully designing the piece so that it wouldn’t just look visually appealing, but also being something wearable.